Texture Art Demo Reel
Latest demo reel - December 2011
Professional Work:
- Transformers III - Asset development at Digital Domain, Los Angeles 2010 - 2011
- Projected and unwrapped UV's in Maya 2011
- Painted texture maps using Mudbox, BodyPaint and Photoshop CS5
Portfolio Work:
- Projected and unwrapped UV's in Maya 2011
- Painted texture maps in Bodypaint, Mudbox and Photoshop CS5
- Modified 3D models using Maya 2011
- Applied shaders and look development using Mental Ray
- Set up environment and lighting in Maya
- Rendered sequences and shots in Mental Ray
- Illustrated images using traditional painting methods and Photoshop
- Created title sequence using After Effects
- Edited together in Premiere
Texture Artist Jessica Whiteside
3D Texture Art portfolio for artist Jessica Whiteside, along with commentary about texturing, 3D modeling, and the visual effects industry.
Thursday, April 28, 2011
Tuesday, April 26, 2011
Digital Paintings
As a professional Illustrator I have worked on a range of projects from book cover art, product packaging artwork, magazine and newspaper spots to website icons. Below are some examples of some of my digital illustration for websites:
Here is a digital concept piece I did for my personal portfolio:
Here is a digital concept piece I did for my personal portfolio:
Thursday, April 21, 2011
Textured Taxi - at home portfolio project
April 2011 - My latest textured model portfolio project:
I obtained a model of an old school, Caprice taxi and painted textures on it using Maya, Mudbox and Photoshop
- Texture maps - color, spec, bump, transparency
- Look development
- Lighting
- Rendering in Mental Ray
I obtained a model of an old school, Caprice taxi and painted textures on it using Maya, Mudbox and Photoshop
- Texture maps - color, spec, bump, transparency
- Look development
- Lighting
- Rendering in Mental Ray
Tuesday, March 29, 2011
Sketches
Working as a texture artist has become an extremely rewarding career path for me. Coming from an Illustration and Fine Art background, I first learned to draw and paint before I starting developing my texturing technical skill set. Even though I mostly paint on the computer nowadays, I always keep a sketchbook with me and try to capture things that interest me. I also like going to drawing workshops to keep my hand fluid and always improve.
Here are some examples of my sketches:
Here are some examples of my sketches:
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