Texture Art Demo Reel
Latest demo reel - December 2011
Professional Work:
- Transformers III - Asset development at Digital Domain, Los Angeles 2010 - 2011
- Projected and unwrapped UV's in Maya 2011
- Painted texture maps using Mudbox, BodyPaint and Photoshop CS5
Portfolio Work:
- Projected and unwrapped UV's in Maya 2011
- Painted texture maps in Bodypaint, Mudbox and Photoshop CS5
- Modified 3D models using Maya 2011
- Applied shaders and look development using Mental Ray
- Set up environment and lighting in Maya
- Rendered sequences and shots in Mental Ray
- Illustrated images using traditional painting methods and Photoshop
- Created title sequence using After Effects
- Edited together in Premiere
3D Texture Art portfolio for artist Jessica Whiteside, along with commentary about texturing, 3D modeling, and the visual effects industry.
Showing posts with label Texture Art. Show all posts
Showing posts with label Texture Art. Show all posts
Thursday, April 28, 2011
Thursday, April 21, 2011
Textured Taxi - at home portfolio project
April 2011 - My latest textured model portfolio project:
I obtained a model of an old school, Caprice taxi and painted textures on it using Maya, Mudbox and Photoshop
- Texture maps - color, spec, bump, transparency
- Look development
- Lighting
- Rendering in Mental Ray
I obtained a model of an old school, Caprice taxi and painted textures on it using Maya, Mudbox and Photoshop
- Texture maps - color, spec, bump, transparency
- Look development
- Lighting
- Rendering in Mental Ray
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